An online multiplayer game is one that a player plays while connected to the Internet, against or with other Internet players. As you play, you can also interact with thousands of other players on the server where the game is hosted. Since these games involve thousands of players playing simultaneously with each other in a giant virtual world, they are also called Massively Multiplayer Online Games (MMOG). These were possible only with the growth of broadband Internet access. [Examples: World of Warcraft, Guild Wars]. In some online multiplayer games, you can interact with only a few members with whom you can form a team [Examples: United States Army, Counter Strike Source].
Evolution of online multiplayer games
MMOGs are big business today, although they are a relatively new phenomenon. Its popularity began to rise in the late 1990s when two games, Everquest and Ultima Online, caught on in a big way. First person shooter games like Quake, Unreal Tournament, Counter Strike, and Warcraft 3 are also immensely popular online multiplayer games, but they are not MMOGs. Until recently, these games were played only on the computer. However, they are quickly catching up on consoles as well. Final Fantasy XI and Everquest Online Adventures are games that are huge hits on the video console circuit. Online games on mobile phones have also started, but have not made a mark yet because there are many technological restrictions as of now.
Variations of massively multiplayer online games
Many different styles of massively multiplayer games are available today, such as: (i) MMORPGs (massively multiplayer online role-playing games). (ii) MMORTS (massively multiplayer online real-time strategy games). (iii) MMOFPS (Massively Multiplayer Online First Person Shooter Games)
As it stands, it is massively multiplayer games that are driving the online multiplayer gaming market crazy. Can you imagine that Lineage, a Korean MMORPG, has four million registered users? World of Warcraft, a relatively ทางเข้า UFABET มือถือ new entrant, has more than six and a half million registered users. And all these registered users pay a monthly fee to play these games. Now consider the fact that an MMOG is played for several months or years together and you can imagine the power of money that online multiplayer games have begun to dominate. This trend is new, but the creators of these games are hardcore professionals who know where the moolah is in this next-gen game module – the online multiplayer game module.